Difference between revisions of "ER-MOZZI-DRUMS"

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* [https://github.com/land-boards/lb-boards/blob/master/SYNTHS/ER-PROTO-02_SET/ER-DRUMS-01/ER-DRUMS-Schematic.pdf Schematics]
 
* [https://github.com/land-boards/lb-boards/blob/master/SYNTHS/ER-PROTO-02_SET/ER-DRUMS-01/ER-DRUMS-Schematic.pdf Schematics]
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* Audio out
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[[file:ER-MOZZI-DRUMS_OUT-AMP.PNG]]
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* 2.5V reference
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[[file:ER-MOZZI-DRUMS_VREF-2P5.PNG]]
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* Pots
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[[file:ER-MOZZI-DRUMS_POTS.PNG]]
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* Trigger inputs
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[[file:ER-MOZZI-DRUMS_TRIGGER_INS.PNG]]
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* Pots
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[[file:ER-MOZZI-DRUMS_J28_POTS.PNG]]
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* J29 Jacks
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[[file:ER-MOZZI-DRUMS_J29_JACKS.PNG]]
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* Eurorack power
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[[file:ER-MOZZI-DRUMS_J8-PWR.PNG]]
  
 
== Build ==
 
== Build ==
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[[file:ER-MOZZI-DRUMS_P1090039-720px.jpg]]
 
[[file:ER-MOZZI-DRUMS_P1090039-720px.jpg]]
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[[file:ER-MOZZI-DRUMS_P1090037-720PX.jpg]]
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[[file:ER-MOZZI-DRUMS_P1090040-720px.jpg]]
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[[file:ER-MOZZI-DRUMS_P1090041-720PX.jpg]]
  
 
== Software ==
 
== Software ==

Latest revision as of 21:19, 1 February 2023

Tindie-mediums.png

ER-MOZZI-DRUMS P1090041-F B 720PX.jpg

Features

NANO Pinout

Arduino-nano-pinout-720px.png

Controls/Jacks

  • RV1 - Output Level gain pot
  • Trigger inputs are positive edge triggered 0-5V
    • J1 - OH drum trigger input
    • J2 - CH drum trigger input
    • J3 - Snare drum trigger input
    • J4 - Bass drum trigger input
  • J6 - Output
    • PWM, 9 bits
    • Gain sets output up to about 0-5V

Schematics

  • Audio out

ER-MOZZI-DRUMS OUT-AMP.PNG

  • 2.5V reference

ER-MOZZI-DRUMS VREF-2P5.PNG

  • Pots

ER-MOZZI-DRUMS POTS.PNG

  • Trigger inputs

ER-MOZZI-DRUMS TRIGGER INS.PNG

  • Pots

ER-MOZZI-DRUMS J28 POTS.PNG

  • J29 Jacks

ER-MOZZI-DRUMS J29 JACKS.PNG

  • Eurorack power

ER-MOZZI-DRUMS J8-PWR.PNG

Build

ER-MOZZI-DRUMS P1090035-720px.jpg

ER-MOZZI-DRUMS P1090036-720PX.jpg

ER-MOZZI-DRUMS P1090039-720px.jpg

ER-MOZZI-DRUMS P1090037-720PX.jpg

ER-MOZZI-DRUMS P1090040-720px.jpg

ER-MOZZI-DRUMS P1090041-720PX.jpg

Software

Sketch uses 18650 bytes (60%) of program storage space. Maximum is 30720 bytes.
Global variables use 877 bytes (42%) of dynamic memory, leaving 1171 bytes for local variables. Maximum is 2048 bytes.