IOP16 ANSI Display
Contents
Multicomp FPGA (VHDL Template) VGA
Interface mimics ACIA software interface address/control/status contents
Programming Interface
- Two addresses, Control/status and data access
Status Register
- Register Select = 0
- Read/Write = Read
- d0 = RDRF = Receive Data Register Full (1 = data is ready to read)
- d1 = TDRE = Transmit Data Register Empty (1 = transmit is ready to send out data)
- d2 = DCD = Data Carrier Detect (0 = carrier present - hardwired)
- d3 = CTS = Clear to Send (0 = Clear to Send - ready to accept data - hardwired)
- d7 = IRQ = Interrupt Request (1 = Interrupt present)
Control Register
- Register Select = 0
- Read/Write = Write
- d1,d0 = Control (11 = Master Reset)
- d6,d5 = TC = Transmitter Control (RTS = Transmitter Interrupt Enable/Disable)
- d7 = Interrupt Enable (1=enable interrupts)
Data Register
- Register Select = 1
- Read = Read data from the data register (not implemented due to kbd removal)
- Write = Write data to the data register
ANSI ESC Codes
Example Code
Initialize the VDU
- Destroys Reg0
INITVDU LRI 0X00 0X03 RESET TERMINAL COMMAND IOW 0X00 0X0A WRITE VDU CMD REG LRI 0X00 0X20 TX CTRLS RTS IOW 0X00 0X0A WRITE VDU CMD REG RTS
Clear Screen, set to yellow characters
- Destroys Reg1
CLRSCR LRI 0X01 0X0C ANSI CLEAR THE SCREEN CMD JSR WRVDU WRITE OUT CHAR IN R1 YELLOW LRI 0X01 0X1B ESC SEQ FOR YELLOW CHARS JSR WRVDU WRITE OUT CHAR IN R1 LRI 0X01 0X5B [ JSR WRVDU WRITE OUT CHAR IN R1 LRI 0X01 0X33 3 JSR WRVDU WRITE OUT CHAR IN R1 LRI 0X01 0X33 3 JSR WRVDU WRITE OUT CHAR IN R1 LRI 0X01 0X6D m JSR WRVDU WRITE OUT CHAR IN R1 RTS
Write char to the VDU
- Pass char in Reg1
- Destroys Reg0
WRVDU JSR WTVDUTXRDY WAIT VDU TX READY IOW 0X01 0X0B WRITE OUT R1 TO SCREEN RTS WTVDUTXRDY IOR 0X00 0X0A READ VDU STATUS ARI 0X00 0X02 TX EMPTY FLAG BEZ WTVDUTXRDY WAIT UNTIL TX EMPTY RTS
Write CR-LF to the screen
- Destroys Reg1
VDUCRLF LRI 0X01 0X0D CR JSR WRVDU LRI 0X01 0X0A LF JSR WRVDU RTS
Write String to the screen
- Requires IOP16 Constants Unit
- Pass start address of string in Reg1
- Assembler autogenerates table and start addresses
- Strings are NULL terminated
- Destroys Reg1
PRSTRLF IOW 0X00 0X0E LOAD CONSTANTS ADDRESS PRSTR2 IOR 0X01 0X0E READ CHAR (NEXT) CMP 0X01 0X00 IS END OF STRING? BNE SKIPPS NOT END OF STRING LRI 0X01 0X0D CR JSR WRVDU LRI 0X01 0X0A LF JSR WRVDU RTS RETURN IF END SKIPPS JSR WRVDU PRINT TO VDU JMP PRSTR2 LOOP UNTIL NULL TERM
VHDL Code
Entity
-- ____________________________________________________________________________________ -- Grant Searle's VGA driver from Multicomp -- DGG removed the PS/2 keyboard, Composite output and CTS -- Interface matches ACIA software interface address/control/status contents vdu : entity work.ANSIDisplayVGA GENERIC map ( EXTENDED_CHARSET => 0, -- 1 = 256 chars -- 0 = 128 chars COLOUR_ATTS_ENABLED => 0, -- 1 = Color for each character -- 0 = Color applied to whole display SANS_SERIF_FONT => 1 -- 0 => use conventional CGA font -- 1 => use san serif font ) port map ( clk => i_clk, n_reset => w_resetClean_n, -- CPU interface n_WR => not W_VDUWr, n_rd => not W_VDURd, regSel => w_periphAdr(0), dataIn => w_periphOut, dataOut => w_VDUDataOut, -- VGA video signals hSync => hSync, vSync => vSync, videoR0 => videoR0, videoR1 => videoR1, videoG0 => videoG0, videoG1 => videoG1, videoB0 => videoB0, videoB1 => videoB1 );
Signals
-- Decodes/Strobes ... signal W_VDUWr : std_logic; signal W_VDURd : std_logic; -- Interfaces ... signal w_VDUDataOut : std_logic_vector(7 downto 0);
Hook-up code
-- Strobes/Selects ... w_VDUWr <= '1' when ((w_periphAdr(7 downto 1) = "0000101") and (w_periphWr= '1')) else '0'; w_VDURd <= '1' when ((w_periphAdr(7 downto 1) = "0000101") and (w_periphRd = '1')) else '0'; -- Peripheral bus read mux w_periphIn <= ... w_VDUDataOut when w_periphAdr(7 downto 1) = "0000101" else ...
Resources (10CL006)
- Logic Cells: 918
- Registers: 203
- Memory Bits: 24576 (128 chars)
- M9Ks: 3 (128 chars)
- Memory Bits: 32768 (256 chars)
- M9Ks: 4 (256 chars)
- Resource usage can be reduced by changing the generics below
- EXTENDED_CHARSET=0, COLOUR_ATTS_ENABLED=0 - Uses 3 M9K blocks
- EXTENDED_CHARSET=1, COLOUR_ATTS_ENABLED=0 - Uses 4 M9K blocks
- EXTENDED_CHARSET=0, COLOUR_ATTS_ENABLED=1 - Uses 5 M9K blocks
- EXTENDED_CHARSET=1, COLOUR_ATTS_ENABLED=1 - Uses 6 M9K blocks